Unforgettable Moments of Video Game Rage: The Levels That Made Me Lose It
Video games are a cherished form of entertainment. However, they also have their share of moments that drive us to the brink of frustration. From video game rage to the frustrated gaming moments, there are certain levels and situations that can turn a player's enjoyment into a test of mental endurance. In this article, we explore some of these unforgettable moments that plagued me the hardest.
The Most Annoying Situation in Video Games
One of the most frustrating situations in a video game is when you keep getting killed by a boss but can't skip the cutscene prior to the fight. Each time you die, you have to re-watch the same sequence, a process that can be incredibly tedious. This phenomenon is exemplified in games like Plague Inc.
Trojan Inc.: The Unbeatable Game
Trojan Inc. is a game with a cybernetic approach to biohacking. In this game, you control and improve a computer virus to try and destroy the world. One of the most infuriating aspects of this game is that it is designed to be unbeatable. No matter what strategy you employ, no matter where you start, and no matter how cautious you are, your virus will eventually be neutralized and you will lose the game. This is compounded by the game's insulting message that you have "low anonymity," especially if you had all the anonymity upgrades before being caught.
The Tanks: Hard Armor Saga
The Tanks: Hard Armor saga on mobile presents another challenge. The only way to progress is to keep dying. Thousands of game sessions can result in a single level completion. This game is known for its extreme difficulty and the attrition it causes to players' sanity and self-esteem. One game in the series, the second title, nearly caused me to quit before I managed to complete it.
Bridge to Nowhere in Crash Bandicoot
The remake of Crash Bandicoot, especially the Bridge to Nowhere level, was a major source of frustration. After tracing a video game level that seemed to go on forever without a resolution, I escalated my frustration to the point where I threw my controller in a fit of rage, and even lost the battery part. This level is a prime example of how some game designs can be infuriating and feel like a dead-end.
Mother's Den in Monster Hunter: World
Mother's Den in Monster Hunter: World, particularly the level called Pandora's Arena, is another level that drove me insane. This level appears after several tough battles, including the Teostra and Deviljho hunts. You might feel like you've leveled up and can take on the arena, but then a cutscene starts, and Teostra suddenly reappears, along with the Nergigante and Lunastra. The lack of strategic options and the overwhelming area control make this level one of the most infuriating in the game.
Conclusion
These are just a few examples of the video game rage that can occur when faced with frustrating and seemingly unbeatable levels. While some players may find these challenges exciting, for others, they are sources of immense frustration. These experiences can make us question our choices, our skills, and our sanity. However, it is precisely these challenges that add depth and excitement to the gaming experience, turning even the frustrated gaming moments into memorable and sometimes even hilarious experiences.